In the latter half of the 21st century the immense urban urban sprawl surrounding Johannesburg, South Africa grows unabated. An increasingly ineffective government, weighed down by regulatory capture and corrupt officials, fails to provide any oversight. The sprawl grows with no purpose, no plan, no end. Estimates near the end of the century place the population near a hundred million, though no census is conducted. Just as the population nears this landmark number global climate trends and a series of local phenomena lead to drastic water scarcity. Tens of millions are forced to flee and conditions in the city rapidly deteriorate. In a last-ditch effort to provide a semblance of government the region is consolidated under the bureaucratic umbrella of the Johannesburg Administrative District.
I like violence in my games to be ugly – if someone’s going to get murdered, I want it to be gross. Unfortunately I’m not great at coming up with gruesome injuries (or much else) on the spot. This injury system is meant to solve that problem for me.
This is the first draft, and I expect significant revisions – especially to the tables – after more playtesting. 90 entries was a bit exhausting and I’m just happy to take a break from it for a while.