Class: Raven

Class, GLOG

I wanted this class to force the player to act as a bird might, and as such the Raven is extremely fragile – always on death’s door. To survive even a single session a player will have to play carefully, flying away at the slightest hint of danger and returning at the opportune moment. Survival is rewarded with some potent abilities, but nevertheless – you’ll probably die in a stupid manner at a random time. Maybe birds shouldn’t be adventurers?

GLOG Class: Soldier

Class, GLOG, Janakota

This class is intended to be another alternative to the Fighter, like the hireling-focused Veteran. The Soldier is straightforward and excels at damage output and survivability. The starting equipment will need to be changed for your setting: the equipment here is for an upcoming game set on Janakota, an island off the coast of Yoon-Suin. Each set of gear here includes an item specific to a location in Yoon-Suin and is intended to hint at the character’s history.

GLOG Class: Veteran

Class, GLOG, Janakota

The Veteran is intended to be a variation on the Fighter focused on support and hirelings while still being an able combatant. The starting equipment will need to be changed for your setting: the equipment here is for an upcoming game set on Janakota, an island off the coast of Yoon-Suin. Each set of gear here includes an item specific to a polity in Yoon-Suin and is intended to hint at the character’s history. The War Stories and Old Contacts abilities will also give the player and referee many opportunities to discover the character’s past.